Vulkan related works
In case you don’t follow me on twitter or aren’t watching my github repositories, I’ve been working on Vulkan related stuff over the last few months. And with Vulkan’s release approaching it’s time for a short summary on what I plan on release upon or shortly after launch of the new graphics and compute API.
Vulkan Hardware Capability Viewer As with OpenGL and OpenGL ES I’ll also do a Vulkan Hardware Capability viewer (github).
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