What I'm currently working on
I had some hours to spare recently, so I decided to put in some new features into my NewtonPlayGround. Some of you know that tool, it’s an app for showing off what the Newton Game Dynamics engine is capable off. It allows the user to create it’s own scene (even very complex ones) and play around with them, save them and even pass them around. The version currently in the makings will be released shortly after NGD 1.
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