Ageia putting an end to realistic in-game physics

Well it seems that Ageia is planning to get a monopoly on real-time physics in the gaming sector. After announcing their PPU some months ago they recently just purchased Meqon, who provided another real-time physics SDK aimed at game developers. This somehow reminds me of what Creative Labs did some years ago when they realized that Aureal 3D had some good sound hardware : They just bought them, took all usefull stuff for their own and abandoned everything Aureal 3D related. [Read More]

First Entry

Welcome to my blog, this is my first entry to it and I intend to update it at least 2 or 3 times a week. Most of the visitors here may know me from my primary homepage www.delphigl.de and the various forums (NGD, PGD, DGL) I am (or better said “was”) active. I will mainly use it for news and talks about my programming stuff (Newton, OpenGL, Delphi), and maybe some technical stuff that caters to those topics (hardware and so on). [Read More]