In terms of coding I’m nowadays spending most of the time working on the smaller things within the game that maybe many players won’t notice, but will have a big impact on the final polish of the game.. Things like additional messages and hint when e.g. a nation is terminated and other important ingame events, tweaking the game’s usability (as I wrote in my initial game design I want to have all of the game’s functionality to be accessible with at most 2 clicks) and more newsmessages. As for those I also plan to add some “humoristic” ones that don’t serve any purpose but will just add more fun to the gameplay. An other addition on the way to finalizing the game are statistics. The game has a simulation character to it, so hiding all those stats away from the player wouldn’t be fair but on the other hand it would also be bad to just throw dozens of long and cryptic statistics at each player. To solve that I added some quick statistics (actually called quick charts) the window that pops up after each round (the one with the news message) together with a map that shows what nation owns which regions. This way you quickly see trends and how strong what nation is. And if you need more information, you can access a window with a nice graph for different values which can be selected via a dropdown. Right now it’ll show a graph for 100 rounds which should be enough. So if you’re a fan of statistics you won’t be let down by the game. Take a look at the screenshots to see all of the above in action :